How to make ELWG better

Support, discussion, whatever. Come say something.
Posts: 8
Joined: Thu Oct 12, 2017 4:44 am

Re: How to make ELWG better

Postby LkASr » Sat Oct 14, 2017 6:07 am

I think tech center's cost needs to be lowered by a conderable amount, I mean bc of Rusty Nuggets' considerably high cost reduction for their units that their lack of tc doesn't matter where you had to pay so much money for one, making it so much less reliable than being a benefit. Well, copying Colin's (Advance Wars) D2D power wouldn't be too bad (besides being a carbon copy trait (bar units)) a 20% less cost for -10% atk power, perhaps maybe have the tc's cost be influenced by the size of the map and nerf RN by 5% and we can go for it
Snipers Attack! Tanks Ahoy! Batteries Away!

Certified part of Uniwar's top 50 players [39th place, at 2413 pts.]
ELWG Score: 916 pts, Iron Fist commander

Posts: 8
Joined: Thu Oct 12, 2017 4:44 am

Re: How to make ELWG better

Postby LkASr » Sat Oct 14, 2017 7:25 pm

Speaking of Skyhooks, why not just have vehicles get carried by them only once per turn, it's one of the major flaws this game had is the use of skyhooks on vehicles, it's way heavier than a man and I don't see why vehicles should get the same benefit when being carried by an aircraft of similar or even lighter weight and it also significantly made infantry lost so much of its value as well.
Snipers Attack! Tanks Ahoy! Batteries Away!

Certified part of Uniwar's top 50 players [39th place, at 2413 pts.]
ELWG Score: 916 pts, Iron Fist commander

Posts: 1
Joined: Mon Jan 08, 2018 8:04 pm

Re: How to make ELWG better

Postby Superman727 » Mon Jan 08, 2018 8:08 pm

Please bring the fog of war back, that makes it so much more strategic, Without it the games are so much more 2 Dimensional.

If not everyone likes it, I've seen other games where they make for of war optional. It's something that can be clicked on in the menu when you decide starting cash and things like that.

Posts: 5
Joined: Tue Jul 31, 2012 12:01 am

Re: How to make ELWG better

Postby equack » Tue Feb 06, 2018 7:33 pm

Great game.

I have no issues with the game play itself. but I'd like to see some convenience features. I use an iPad PRO.

You should receive notification that you have a new online turn when you're in the middle of a skirmish. Right now I have to save the skirmish after every turn, check my online games, and then reload the skirmish where I left off.

I would like to be able to completely skip over the battle recap. Just show me where the pieces are at the beginning of my turn unless I ask to see the recap. I don't need to see each piece move in sequence. I like to play on Epic sized maps and the "fast" speed is not fast enough.

Please add more epic maps to online play. I'm not not interested in the small maps and I can't generate new Epic ones so the selection is kind of limited.

You've got to figure out a way to support notifications in IOS. Surely whatever cross-platform framework you're using (what are you using?) can be extended with platform specific code?

Please give us the ability to play different factions in skirmish mode.

Please also give us the ability to select our opponent's faction in skirmish mode.

I love this game.

Previous

Return to Epic Little War Game

Who is online

Users browsing this forum: No registered users and 1 guest