Tank takedown

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Mjd
Posts: 6
Joined: Wed Jul 02, 2014 8:17 pm

Tank takedown

Postby Mjd » Wed Jul 02, 2014 8:24 pm

Been all the way to level 60 but the AI has never deployed a behemoth as it seems to prefer cheaper tanks.

This makes the tank takedown achievement a little difficult.

Am I missing something or is it just a matter of forcing the AI to accumulate coins?

User avatarRubicon
Site Admin
Posts: 4817
Joined: Tue Jan 03, 2012 11:13 pm

Re: Tank takedown

Postby Rubicon » Wed Jul 02, 2014 11:29 pm

It's definitely harder to get the AI to build bigger in most missions as lots of small is often better. Revisit some of the larger maps and don't build any tanks for a bit should force it eventually I think.
Regards, Paul Johnson.

Mjd
Posts: 6
Joined: Wed Jul 02, 2014 8:17 pm

Re: Tank takedown

Postby Mjd » Thu Jul 03, 2014 10:53 pm

Tried a few different levels but the AI response is always the same - it favours small tanks with an occasional artillery unit thrown in every now and then.

I've tried blockading the factory by surrounding the "pool" keeping the enemy tank on their so it builds up cash but to no avail. It just sends out a few artillery units when I finally open the gate then goes back to the smaller tanks.

Has anyone actually got this achievement and, if so, on what level?


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