Madness 2 Map Changes In 1.4.6?

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Madness 2 Map Changes In 1.4.6?

Postby Weygand » Wed Jun 12, 2013 1:58 am

It looks like the islands with the heli pads have been moved closer to the battleground. I rather liked the distance as it required more planning.

Unfortunately it looks like Grenadiers were left as is. :|
Honey I'll be your shelter I'll be the one to take you through the night Whenever you need shelter I'll make everything all right Make everything all right, yes. - Taylor Dayne

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Re: Madness 2 Map Changes In 1.4.6?

Postby Rubicon » Wed Jun 12, 2013 7:23 am

The only change in that was a fix for the massive res screens that are coming out now, chiefly S4.

The next big update with lots of new stuff in won't be until Combat Monsters clears our desk.
Regards, Paul Johnson.

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Re: Madness 2 Map Changes In 1.4.6?

Postby Avandar » Wed Jun 12, 2013 3:56 pm

I'm still hoping to see the Commando renamed Avandar

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Re: Madness 2 Map Changes In 1.4.6?

Postby Weygand » Wed Jun 12, 2013 9:52 pm

Rubicon wrote:The only change in that was a fix for the massive res screens that are coming out now, chiefly S4.

The next big update with lots of new stuff in won't be until Combat Monsters clears our desk.


So player 2's island-helipad is closer to land than player 1's island-helipad?
Honey I'll be your shelter I'll be the one to take you through the night Whenever you need shelter I'll make everything all right Make everything all right, yes. - Taylor Dayne

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Re: Madness 2 Map Changes In 1.4.6?

Postby Weygand » Wed Jun 12, 2013 9:55 pm

Avandar wrote:I'm still hoping to see the Commando renamed Avandar


And I am still hoping to see the bazooka replaced with a PIAT
Honey I'll be your shelter I'll be the one to take you through the night Whenever you need shelter I'll make everything all right Make everything all right, yes. - Taylor Dayne

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Re: Madness 2 Map Changes In 1.4.6?

Postby Saigo » Wed Jun 12, 2013 10:32 pm

If the commando gets renamed avandar, I want the grunt renamed Saigo.

Based on the fact I've probably played more matches than any other player :D only a grunt can tackle that kind of workload !

Edit : or introduce a new Attack Dog unit, and name it 'Saigo's Dog' after my p2 only minion :)
YouTube Battle Replays!

Image Read about the original Saigo

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Re: Madness 2 Map Changes In 1.4.6?

Postby Rubicon » Wed Jun 12, 2013 11:06 pm

I think you'll both have to look out for Combat Monsters, where brave heroes get rewarded with their own models. Sorta. :)
Regards, Paul Johnson.

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Re: Madness 2 Map Changes In 1.4.6?

Postby Weygand » Thu Jun 13, 2013 6:25 am

Rubicon wrote:I think you'll both have to look out for Combat Monsters, where brave heroes get rewarded with their own models. Sorta. :)


¡What about Madness 2! Is one island closer to land than the other?
Honey I'll be your shelter I'll be the one to take you through the night Whenever you need shelter I'll make everything all right Make everything all right, yes. - Taylor Dayne

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Re: Madness 2 Map Changes In 1.4.6?

Postby Rubicon » Thu Jun 13, 2013 7:56 am

We only updated the executable program itself, so it's literally the same data you had before.
Regards, Paul Johnson.

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Re: Madness 2 Map Changes In 1.4.6?

Postby Weygand » Tue Jun 18, 2013 5:32 am

Rubicon wrote:We only updated the executable program itself, so it's literally the same data you had before.


I understand; I just must not have been player 2 on that map ever.
Honey I'll be your shelter I'll be the one to take you through the night Whenever you need shelter I'll make everything all right Make everything all right, yes. - Taylor Dayne


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