CURRENT VERSION (v2.0) updates from v1.1 * Added a new race of monsters – Skeletons. * Added 4x new bows. * Added 4x new staffs. * Added 2x new hard single player quests. * Added 3x new heroes. What other game features an Attack Chicken?! * Added 8x more runes. * Added Asynchronous multiplayer. * [...]
The current “Quick Battle” is getting a scale up in an upcoming update to Combat Monsters. You can now pick the number of AI opponents to face, and that makes for some epic battles indeed. To give you a chance, the mojo your hero generates is increased by the number of opponents (less one), so [...]
We are having some teething problems at the moment. For the last several days we’ve been trying to fix an intermittent issue where a tiny amount of players lost booster chests they’d opened. In practice this was a very rare occurrence, but clearly this needs to be 100%, so has taken most of our attention [...]
So, after over nine man years of blood, sweat, tears and laughter, we found ourselves a month or so from releasing Combat Monsters and starting to consider a promo video. We did a “coming soon” one not so long ago that looked liked everyone else’s “coming soon” one. Let’s be honest here, they’re getting a [...]
We’re going live on iOS, Android and PC on October 23rd – that’s next week! Other formats to follow, along with tons of feature and content updates forever more. Press materials are whoosing out the door as I type, so forgive us if your internet is down for a week due to the excessive traffic [...]
I stumbled across this old picture and it moved me to a brief post. When you see developers talking about sophisticated AI, it’s easy to envision some kinda crap from CSI:New York, where double-domed academics adjust stuff in real time and instantly make the crouch and cover work better on level 4 in glorious 3D [...]
Featuring: Lots of bug fixes, including with the AI not taking killer blows etc Much smarter AI. (Quick Battle “cheats” now reduced) Hero prices back to what they should be – 3K each. All have been rebalanced with inferior ones improved to level playfield Facebook leaderboards. Kill heroes in public online games to get the [...]
Is now out. Tons of tweaks and fixes based on excellent feedback from the forum. Some cards have been rebalanced as below: Spells ====== Carnage: Rare => Legendary 6 Mj => 8 Mj Warrior Purge, Archer Purge, Mage Purge: Uncommon => Rare 5 Mj => 7 Mj Lava Vent: +1 Pwr => +2 Pwr 4 [...]
We just slipped out a PC Beta for you all to have a play on. http://www.rubicondev.com/combatmonsters/ Enjoy!
We certainly do, and we’d love for you to help us make it happen, please. If you want to actually play the game on Steam, or you just think we’re really really ace and want to help, please click the image above and vote the game up? Many thanks!