Meet The Team
The creative core of Rubicon Development!
Paul Johnson - Managing Director
Paul
is the spiritual leader of team Rubicon. Confidently marching into
the unknown, Paul leads Rubicon with all the swagger and poise of a five
star general. Equipped with only his magic sceptre and an ATI Radeon
x1950, Paul enjoys the finer side of graphics programming, living
life in fear of an industry wide push to make video cards "just work"!
Contact Paul
Tel: 01983 730000
Email: paul@rubicondev.com
Steven Haggerty - Technical Director
Steve
is the director of everything technical at Rubicon. Whether it is
parking logistics (getting 15 cars in an 8 car lot), or the
preparation of fine coffee, Steve is the man. Aside from technically directing
technical things Steve likes to play Quake 3. Anyone beating him
is liable to 1 months isolation on the ground floor. (This is theory only - it's never actually happened!)
Contact Steve
Tel: 01983 730000
Email: steve@rubicondev.com
Gary Higham
Since joining the company in 2006 as Gameplay Programmer, Gary
has become the "go-to" man for everything templatey and esoteric. Pro-active in the
company's growth, Gary has been a major factor in both the development of Shotest Shogi and the demise
of our last coffee machine.
Contact Gary
Tel: 01983 730000
Email: gary@rubicondev.com
Michalis Bobotsaris
Michalis likes nothing more than drinking cold coffee. Some say he once drank
hot coffee, but don't believe all you hear. Michalis'chosen
specialist subject is Shaders. You name it, he knows how to shade it.
If he is not talking about Shaders he is drinking cold coffee.
Contact Michalis
Tel: 01983 730000
Email: michalis@rubicondev.com
The Office

As you can see this is our beautiful office in all it's glory. So
good in-fact we gave it the biggest picture.
Contact The Office
Rubicon Development, Ltd.
Unit 5
Dean Farm
Whitwell
Isle of Wight
PO38 2AB
+44 (0)1983 730000 Main switchboard
+44 (0)1983 730011 Fax
enquiries@rubicondev.com